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功能描述
社群是一个由于共同主题而让大家聚集在一起的超大群组,可以在社群下根据不同兴趣创建多个话题。
社群用来管理群成员。社群下的所有话题不仅可以共享社群成员,还可以独立收发消息而不相互干扰。社群和话题的管理接口在核心类 V2TIMCommunityManager(Android)
/ V2TIMManager(Community)(iOS & Mac)
中。话题中的消息相关接口在核心类 V2TIMMessageManager(Android)
/ V2TIMManager(Message)(iOS & Mac)
中。说明6.2.2363 及以上版本支持,从 7.7.5282 版本开始推荐使用 V2TIMCommunityManager 和 V2TIMCommunityListener 类。需要 购买旗舰版套餐包 并在 控制台 > 功能配置 > 群组配置 > 群功能配置 > 社群打开开关后方可使用。
社群管理
创建社群
调用 createCommunity
(Android / iOS & Mac / Windows) 创建支持话题的社群。说明:自定义的社群 ID 前缀必须是@TGS#_。示例代码如下:AndroidiOS & MacWindows
V2TIMGroupInfo v2TIMGroupInfo = new V2TIMGroupInfo();v2TIMGroupInfo.setGroupName("This is a Community");v2TIMGroupInfo.setGroupType(V2TIMManager.GROUP_TYPE_COMMUNITY);V2TIMManager.getCommunityManager().createCommunity(v2TIMGroupInfo, null, new V2TIMValueCallback() { @Override public void onSuccess(String groupID) { // 创建社群成功 }
@Override public void onError(int code, String desc) { // 创建社群失败 }});
V2TIMGroupInfo *groupInfo = [[V2TIMGroupInfo alloc] init];;groupInfo.groupName = @"This is a Community";groupInfo.groupType = GroupType_Community;[[V2TIMManager sharedInstance] createCommunity:groupInfo memberList:nil succ:^(NSString *groupID) { // 创建社群成功} fail:^(int code, NSString *desc) { // 创建社群失败}];
template class ValueCallback final : public V2TIMValueCallback {public: using SuccessCallback = std::function; using ErrorCallback = std::function;
ValueCallback() = default; ~ValueCallback() override = default;
void SetCallback(SuccessCallback success_callback, ErrorCallback error_callback) { success_callback_ = std::move(success_callback); error_callback_ = std::move(error_callback); }
void OnSuccess(const T& value) override { if (success_callback_) { success_callback_(value); } } void OnError(int error_code, const V2TIMString& error_message) override { if (error_callback_) { error_callback_(error_code, error_message); } }
private: SuccessCallback success_callback_; ErrorCallback error_callback_;};
V2TIMGroupInfo info;info.groupType = "Community";info.groupName = "This is a Community";
auto callback = new ValueCallback{};callback->SetCallback( [=](const V2TIMString& groupID) { // 创建社群成功 delete callback; }, [=](int error_code, const V2TIMString& error_message) { // 创建社群失败 delete callback; });
V2TIMManager::GetInstance()->GetCommunityManager()->CreateCommunity(info, {}, callback);
获取加入的社群列表
调用 getJoinedCommunityList
(Android / iOS & Mac / Windows) 获取已经加入的支持话题的社群列表。示例代码如下:AndroidiOS & MacWindows
V2TIMManager.getCommunityManager().getJoinedCommunityList(new V2TIMValueCallback<List>() { @Override public void onSuccess(List v2TIMGroupInfos) { // 获取社群列表成功 } @Override public void onError(int code, String desc) { // 获取社群列表失败 }});
[[V2TIMManager sharedInstance] getJoinedCommunityList:^(NSArray *groupList) { // 获取社群列表成功} fail:^(int code, NSString *desc) { // 获取社群列表失败}];
template class ValueCallback final : public V2TIMValueCallback {public: using SuccessCallback = std::function; using ErrorCallback = std::function;
ValueCallback() = default; ~ValueCallback() override = default;
void SetCallback(SuccessCallback success_callback, ErrorCallback error_callback) { success_callback_ = std::move(success_callback); error_callback_ = std::move(error_callback); }
void OnSuccess(const T& value) override { if (success_callback_) { success_callback_(value); } } void OnError(int error_code, const V2TIMString& error_message) override { if (error_callback_) { error_callback_(error_code, error_message); } }
private: SuccessCallback success_callback_; ErrorCallback error_callback_;};
auto callback = new ValueCallback{};callback->SetCallback( [=](const V2TIMGroupInfoVector& groupInfoList) { // 获取社群列表成功 delete callback; }, [=](int error_code, const V2TIMString& error_message) { // 获取社群列表失败 delete callback; });
V2TIMManager::GetInstance()->GetCommunityManager()->GetJoinedCommunityList(callback);
其他管理接口
其他功能跟普通群组使用方法一样,涉及的接口有:
分类 | 功能 | 接口 |
社群管理 | 加入社群 | joinGroup (Android / iOS & Mac) |
| 退出社群 | quitGroup (Android / iOS & Mac) |
| 解散社群 | dismissGroup (Android / iOS & Mac) |
| 获取社群资料 | getGroupsInfo (Android / iOS & Mac) |
| 修改社群资料 | setGroupInfo (Android / iOS & Mac) |
社群成员管理 | 获取社群成员列表 | getGroupMemberList (Android / iOS & Mac) |
| 获取社群成员资料 | getGroupMembersInfo (Android / iOS & Mac) |
| 修改社群成员资料 | setGroupMemberInfo (Android / iOS & Mac) |
| 踢出社群成员 | kickGroupMember (Android / iOS & Mac) |
话题管理
同一社群下可创建多个话题,多个话题共享一套社群成员关系,但不同话题内独立收发消息、互不干扰。说明需在 控制台 > 功能配置 > 群组配置 > 群功能配置 > 社群页面,完成开通社群后,再打开开通话题开关,方可使用。
创建话题
创建话题分两步:1. 创建 V2TIMTopicInfo
(Android / iOS & Mac / Windows) 对象。2. 调用 createTopicInCommunity
(Android / iOS & Mac / Windows) 接口创建话题。说明:自定义的话题 ID 组成为:GroupId+@TOPIC#_+自定义部分。例如社群 ID 为 @TGS#_123,自定义部分为 TestTopic,那么话题 ID 为 @TGS#_123@TOPIC#_TestTopic。示例代码如下:AndroidiOS & MacWindows
V2TIMTopicInfo topicInfo = new V2TIMTopicInfo();topicInfo.setTopicName(topicName);topicInfo.setTopicFaceUrl(topicFaceUrl);topicInfo.setIntroduction(topicIntroduction);topicInfo.setNotification(topicNotification);topicInfo.setCustomString(topicCustomString);
// groupID 填支持话题的社群 IDV2TIMManager.getCommunityManager().createTopicInCommunity(groupID, topicInfo, new V2TIMValueCallback() { @Override public void onSuccess(String topicID) { // 创建话题成功 }
@Override public void onError(int code, String desc) { // 创建话题失败 }});
V2TIMTopicInfo *topicInfo = [[V2TIMTopicInfo alloc] init];topicInfo.topicName = @"topicName";topicInfo.topicFaceURL = @"topicFaceUrl";topicInfo.introduction = @"topicIntroduction";topicInfo.notification = @"topicNotification";topicInfo.customString = @"topicCustomString";
// groupID 填支持话题的社群 ID[[V2TIMManager sharedInstance] createTopicInCommunity:@"groupID" topicInfo:topicInfo succ:^(NSString *topicID) { // 创建话题成功} fail:^(int code, NSString *desc) { // 创建话题失败}];
template class ValueCallback final : public V2TIMValueCallback {public: using SuccessCallback = std::function; using ErrorCallback = std::function;
ValueCallback() = default; ~ValueCallback() override = default;
void SetCallback(SuccessCallback success_callback, ErrorCallback error_callback) { success_callback_ = std::move(success_callback); error_callback_ = std::move(error_callback); }
void OnSuccess(const T& value) override { if (success_callback_) { success_callback_(value); } } void OnError(int error_code, const V2TIMString& error_message) override { if (error_callback_) { error_callback_(error_code, error_message); } }
private: SuccessCallback success_callback_; ErrorCallback error_callback_;};
V2TIMTopicInfo topicInfo;topicInfo.topicID = "topicID";topicInfo.topicName = "topicName";topicInfo.topicFaceURL = "topicFaceURL";topicInfo.introduction = "introduction";topicInfo.notification = "notification";
auto callback = new ValueCallback{};callback->SetCallback( [=](const V2TIMString& string) { // 创建话题成功 delete callback; }, [=](int error_code, const V2TIMString& error_message) { // 创建话题失败 delete callback; });
// groupID 填支持话题的社群 IDV2TIMManager::GetInstance()->GetCommunityManager()->CreateTopicInCommunity("groupID", topicInfo, callback);
删除话题
调用 deleteTopicFromCommunity
(Android / iOS & Mac / Windows) 接口删除话题。示例代码如下:AndroidiOS & MacWindows
V2TIMManager.getCommunityManager().deleteTopicFromCommunity(groupID, topicIDList, new V2TIMValueCallback<List>() { @Override public void onSuccess(List v2TIMTopicOperationResults) { // 删除话题成功 }
@Override public void onError(int code, String desc) { // 删除话题失败 }});
[[V2TIMManager sharedInstance] deleteTopicFromCommunity:@"groupID" topicIDList:@[@"topic1", @"topic2"] succ:^(NSMutableArray *resultList) { // 删除话题成功} fail:^(int code, NSString *desc) { // 删除话题失败}];
template class ValueCallback final : public V2TIMValueCallback {public: using SuccessCallback = std::function; using ErrorCallback = std::function;
ValueCallback() = default; ~ValueCallback() override = default;
void SetCallback(SuccessCallback success_callback, ErrorCallback error_callback) { success_callback_ = std::move(success_callback); error_callback_ = std::move(error_callback); }
void OnSuccess(const T& value) override { if (success_callback_) { success_callback_(value); } } void OnError(int error_code, const V2TIMString& error_message) override { if (error_callback_) { error_callback_(error_code, error_message); } }
private: SuccessCallback success_callback_; ErrorCallback error_callback_;};
V2TIMStringVector topicIDList;topicIDList.PushBack("topic1");topicIDList.PushBack("topic2");
auto callback = new ValueCallback{};callback->SetCallback( [=](const V2TIMTopicOperationResultVector& topicOperationResultList) { // 删除话题成功 delete callback; }, [=](int error_code, const V2TIMString& error_message) { // 删除话题失败 delete callback; });
V2TIMManager::GetInstance()->GetCommunityManager()->DeleteTopicFromCommunity("groupID", topicIDList, callback);
修改话题信息
修改话题信息分两步:1. 创建 V2TIMTopicInfo
(Android / iOS & Mac / Windows) 对象,并设置需要修改的字段。2. 调用 setTopicInfo
(Android / iOS & Mac / Windows) 接口修改话题信息。示例代码如下:AndroidiOS & MacWindows
V2TIMTopicInfo topicInfo = new V2TIMTopicInfo();topicInfo.setTopicID(topicID);topicInfo.setTopicName(topicName);topicInfo.setTopicFaceUrl(topicFaceUrl);topicInfo.setIntroduction(topicIntroduction);topicInfo.setNotification(topicNotification);topicInfo.setCustomString(topicCustomString);topicInfo.setDraft(topicDraft);topicInfo.setAllMute(false);V2TIMManager.getCommunityManager().setTopicInfo(topicInfo, new V2TIMCallback() { @Override public void onSuccess() { // 修改话题信息成功 }
@Override public void onError(int code, String desc) { // 修改话题信息失败 }});
V2TIMTopicInfo *topicInfo = [[V2TIMTopicInfo alloc] init];topicInfo.topicID = @"topicID";topicInfo.topicName = @"topicName";topicInfo.topicFaceURL = @"topicFaceUrl";topicInfo.introduction = @"topicIntroduction";topicInfo.notification = @"topicNotification";topicInfo.customString = @"topicCustomString";topicInfo.draftText = @"topicDraft";topicInfo.isAllMuted = NO;[[V2TIMManager sharedInstance] setTopicInfo:topicInfo succ:^{ // 修改话题信息成功} fail:^(int code, NSString *desc) { // 修改话题信息失败}];
class Callback final : public V2TIMCallback {public: using SuccessCallback = std::function; using ErrorCallback = std::function;
Callback() = default; ~Callback() override = default;
void SetCallback(SuccessCallback success_callback, ErrorCallback error_callback) { success_callback_ = std::move(success_callback); error_callback_ = std::move(error_callback); }
void OnSuccess() override { if (success_callback_) { success_callback_(); } } void OnError(int error_code, const V2TIMString& error_message) override { if (error_callback_) { error_callback_(error_code, error_message); } }
private: SuccessCallback success_callback_; ErrorCallback error_callback_;};
V2TIMTopicInfo topicInfo;topicInfo.topicID = "topicID";topicInfo.topicName = "topicName";topicInfo.notification = "topicFaceURL";topicInfo.introduction = "introduction";topicInfo.topicFaceURL = "notification";topicInfo.customString = "customString";topicInfo.modifyFlag = V2TIMTopicInfoModifyFlag::V2TIM_COMMUNITY_MODIFY_FLAG_TOPIC_NAME | V2TIMTopicInfoModifyFlag::V2TIM_COMMUNITY_MODIFY_FLAG_TOPIC_NOTIFICATION | V2TIMTopicInfoModifyFlag::V2TIM_COMMUNITY_MODIFY_FLAG_TOPIC_INTRODUCTION | V2TIMTopicInfoModifyFlag::V2TIM_COMMUNITY_MODIFY_FLAG_TOPIC_FACE_URL | V2TIMTopicInfoModifyFlag::V2TIM_COMMUNITY_MODIFY_FLAG_TOPIC_CUSTOM_STRING;
auto callback = new Callback;callback->SetCallback( [=]() { // 修改话题信息成功 delete callback; }, [=](int error_code, const V2TIMString& error_message) { // 修改话题信息失败 delete callback; });
V2TIMManager::GetInstance()->GetCommunityManager()->SetTopicInfo(topicInfo, callback);
修改话题其他信息可参见 禁言成员、修改话题消息接收选项。
获取话题列表
调用 getTopicInfoList
(Android / iOS & Mac / Windows) 接口获取话题列表。当 topicIDList 列表为空时,为获取该社群下的所有话题列表。当 topicIDList 填入指定的话题 ID 时,为获取填入的话题列表。示例代码如下:AndroidiOS & MacWindows
V2TIMManager.getCommunityManager().getTopicInfoList(groupID, topicIDList, new V2TIMValueCallback<List>() { @Override public void onSuccess(List v2TIMTopicInfoResults) { // 获取话题列表成功 }
@Override public void onError(int code, String desc) { // 获取话题列表失败 }});
[[V2TIMManager sharedInstance] getTopicInfoList:@"groupID" topicIDList:@[@"topic1", @"topic2"] succ:^(NSMutableArray *resultList) { // 获取话题列表成功} fail:^(int code, NSString *desc) { // 获取话题列表失败}];
template class ValueCallback final : public V2TIMValueCallback {public: using SuccessCallback = std::function; using ErrorCallback = std::function;
ValueCallback() = default; ~ValueCallback() override = default;
void SetCallback(SuccessCallback success_callback, ErrorCallback error_callback) { success_callback_ = std::move(success_callback); error_callback_ = std::move(error_callback); }
void OnSuccess(const T& value) override { if (success_callback_) { success_callback_(value); } } void OnError(int error_code, const V2TIMString& error_message) override { if (error_callback_) { error_callback_(error_code, error_message); } }
private: SuccessCallback success_callback_; ErrorCallback error_callback_;};
V2TIMStringVector topicIDList;topicIDList.PushBack("topic1");topicIDList.PushBack("topic2");
auto callback = new ValueCallback{};callback->SetCallback( [=](const V2TIMTopicInfoResultVector& topicInfoResultList) { // 获取话题列表成功 delete callback; }, [=](int error_code, const V2TIMString& error_message) { // 获取话题列表失败 delete callback; });
V2TIMManager::GetInstance()->GetCommunityManager()->GetTopicInfoList("groupID", topicIDList, callback);
实现话题分组
社群-分组-话题三级结构中的分组实现原理为:
社群资料的 customInfo
(Android / iOS & Mac / Windows) 中定义一个字段保存该社群的话题分组列表;每个话题所属的分组,存储于话题资料的 customString
(Android / iOS & Mac / Windows) 字段中。加载社群时,根据社群(群组)资料中的 customInfo
的话题分组列表字段,展示分组列表。加载社群下的 Topic 列表时,通过话题资料中的 customString
获取分组名分配到所属分组中。说明社群(群组)中 customInfo
的话题分组列表字段名,key 值,可由您自行定义,以下示例代码中,将其命名为 topic_category
。
配置社群的分组列表
此处直接修改群组 groupInfo
的 customInfo
即可。此处为一个 Map,key 值是您定义的话题分组列表字段名。
示例代码如下:AndroidiOS & MacWindows
List categoryList = new ArrayList();categoryList.add("分组1");categoryList.add("分组2");byte[] categoriesByteArray = gson.toJson(categoryList).getBytes();
Map customMap = new HashMap();// 需要先在控制台配置群自定义字段 topic_categorycustomMap.put("topic_category", categoriesByteArray);
V2TIMGroupInfo modifyInfo = new V2TIMGroupInfo();modifyInfo.setGroupID(groupID);modifyInfo.setCustomInfo(customMap);V2TIMManager.getGroupManager().setGroupInfo(modifyInfo, new V2TIMCallback() { @Override public void onSuccess() { // 修改群资料成功 }
@Override public void onError(int code, String desc) { // 修改群资料失败 }});
NSArray *categoryList = @[@"分组 1", @"分组 2"];NSError *error = nil;NSData *data = [NSJSONSerialization dataWithJSONObject:categoryList options:NSJSONWritingPrettyPrinted error:&error];if ([data length] > 0 && error == nil) { // 需要先在控制台配置群自定义字段 topic_category NSDictionary *customInfo = @{@"topic_category": data};
V2TIMGroupInfo *info = [[V2TIMGroupInfo alloc] init]; info.groupID = @"需要修改的群 ID"; info.customInfo = customInfo; [[V2TIMManager sharedInstance] setGroupInfo:info succ:^{ // 修改群资料成功 } fail:^(int code, NSString *desc) { // 修改群资料失败 }];}
class Callback final : public V2TIMCallback {public: using SuccessCallback = std::function; using ErrorCallback = std::function;
Callback() = default; ~Callback() override = default;
void SetCallback(SuccessCallback success_callback, ErrorCallback error_callback) { success_callback_ = std::move(success_callback); error_callback_ = std::move(error_callback); }
void OnSuccess() override { if (success_callback_) { success_callback_(); } } void OnError(int error_code, const V2TIMString& error_message) override { if (error_callback_) { error_callback_(error_code, error_message); } }
private: SuccessCallback success_callback_; ErrorCallback error_callback_;};
V2TIMGroupInfo info;info.groupID = "groupA";
V2TIMCustomInfo customInfo;std::string str{u8"[\"分组1\", \"分组2\"]"};// 需要先在控制台配置群自定义字段 topic_categorycustomInfo.Insert("topic_category", {reinterpret_cast(str.data()), str.size()});info.modifyFlag = V2TIMGroupInfoModifyFlag::V2TIM_GROUP_INFO_MODIFY_FLAG_CUSTOM_INFO;
auto callback = new Callback;callback->SetCallback( [=]() { // 修改群资料成功 delete callback; }, [=](int error_code, const V2TIMString& error_message) { // 修改群资料失败 delete callback; });
V2TIMManager::GetInstance()->GetGroupManager()->SetGroupInfo(info, callback);
获取社群的分组列表
示例代码如下:AndroidiOS & MacWindows
String groupID = "group1";List groupIDList = new ArrayList();groupIDList.add(groupID);V2TIMManager.getGroupManager().getGroupsInfo(groupIDList, new V2TIMValueCallback<List>() { @Override public void onSuccess(List v2TIMGroupInfos) { if (v2TIMGroupInfos.size() == 0) { return; } V2TIMGroupInfoResult v2TIMGroupInfoResult = v2TIMGroupInfos.get(0); if (v2TIMGroupInfoResult.getResultCode() == BaseConstants.ERR_SUCC) { byte[] topicCategoryBytes = v2TIMGroupInfoResult.getGroupInfo().getCustomInfo().get("topic_category"); List topicCategories = null; if (topicCategoryBytes != null) { Gson gson = new Gson(); try { // 解析出分组列表 topicCategories = gson.fromJson(new String(topicCategoryBytes), List.class); } catch (JsonParseException e) { } } } }
@Override public void onError(int code, String desc) {
}});
NSArray *groupIDList = @[@"group1"];[[V2TIMManager sharedInstance] getGroupsInfo:groupIDList succ:^(NSArray *groupResultList) { // 获取成功 if (groupResultList.count == 0) { return; } V2TIMGroupInfoResult *result = groupResultList.firstObject; if (result.resultCode != 0) { return; } NSData *categoryData = result.info.customInfo[@"topic_category"]; if (categoryData == nil) { return; } NSArray *categoryList; NSError *error = nil; id jsonObject = [NSJSONSerialization JSONObjectWithData:categoryData options:NSJSONReadingAllowFragments error:nil]; if (jsonObject != nil && error == nil) { // 解析出分组列表 categoryList = (NSArray *)jsonObject; }} fail:^(int code, NSString *desc) { // 获取失败}];
template class ValueCallback final : public V2TIMValueCallback {public: using SuccessCallback = std::function; using ErrorCallback = std::function;
ValueCallback() = default; ~ValueCallback() override = default;
void SetCallback(SuccessCallback success_callback, ErrorCallback error_callback) { success_callback_ = std::move(success_callback); error_callback_ = std::move(error_callback); }
void OnSuccess(const T& value) override { if (success_callback_) { success_callback_(value); } } void OnError(int error_code, const V2TIMString& error_message) override { if (error_callback_) { error_callback_(error_code, error_message); } }
private: SuccessCallback success_callback_; ErrorCallback error_callback_;};
V2TIMStringVector groupIDList;groupIDList.PushBack("group1");
auto callback = new ValueCallback{};callback->SetCallback( [=](const V2TIMGroupInfoResultVector& groupInfoResultList) { if (groupInfoResultList.Size() == 1) { const V2TIMGroupInfoResult& groupInfoResult = groupInfoResultList[0]; if (groupInfoResult.resultCode == 0) { V2TIMGroupInfo info = groupInfoResult.info; V2TIMCustomInfo customInfo = info.customInfo; if (customInfo.Count("topic_category")) { const V2TIMBuffer& topicCategory = customInfo.Get("topic_category"); // 解析出分组列表 ... } } }
delete callback; }, [=](int error_code, const V2TIMString& error_message) { // 获取社群的分组列表失败 delete callback; });V2TIMManager::GetInstance()->GetGroupManager()->GetGroupsInfo(groupIDList, callback);
为话题添加分组
话题所属的分组可以使用话题的 customString
字段来保存。示例代码如下:AndroidiOS & MacWindows
Map map = new HashMap();map.put("category", "分组1");Gson gson = new Gson();V2TIMTopicInfo topicInfo = new V2TIMTopicInfo();topicInfo.setTopicID(topicID);topicInfo.setCustomString(gson.toJson(map));V2TIMManager.getCommunityManager().setTopicInfo(topicInfo, new V2TIMCallback() { @Override public void onSuccess() { // 修改话题信息成功 }
@Override public void onError(int code, String desc) { // 修改话题信息失败 }});
NSDictionary *dict = @{@"category": @"分组 1"};NSError *error = nil;NSData *data = [NSJSONSerialization dataWithJSONObject:dict options:0 error:&error];if ([data length] > 0 && error == nil) { NSString *dataStr = [[NSString alloc] initWithData:data encoding:NSUTF8StringEncoding]; V2TIMTopicInfo *info = [[V2TIMTopicInfo alloc] init]; info.topicID = @"需要设置的话题 ID"; info.customString = dataStr; [[V2TIMManager sharedInstance] setTopicInfo:info succ:^{ // 设置话题资料成功 } fail:^(int code, NSString *desc) { // 设置话题资料失败 }];}
class Callback final : public V2TIMCallback {public: using SuccessCallback = std::function; using ErrorCallback = std::function;
Callback() = default; ~Callback() override = default;
void SetCallback(SuccessCallback success_callback, ErrorCallback error_callback) { success_callback_ = std::move(success_callback); error_callback_ = std::move(error_callback); }
void OnSuccess() override { if (success_callback_) { success_callback_(); } } void OnError(int error_code, const V2TIMString& error_message) override { if (error_callback_) { error_callback_(error_code, error_message); } }
private: SuccessCallback success_callback_; ErrorCallback error_callback_;};
V2TIMTopicInfo topicInfo;topicInfo.topicID = "topicID";topicInfo.customString = u8"{\"category\": \"分组1\"}}";topicInfo.modifyFlag = V2TIMTopicInfoModifyFlag::V2TIM_COMMUNITY_MODIFY_FLAG_TOPIC_CUSTOM_STRING;
auto callback = new Callback;callback->SetCallback( [=]() { // 修改话题信息成功 delete callback; }, [=](int error_code, const V2TIMString& error_message) { // 修改话题信息失败 delete callback; });
V2TIMManager::GetInstance()->GetCommunityManager()->SetTopicInfo(topicInfo, callback);
获取话题所在分组
直接从 V2TIMTopicInfo
中,取出 customString
解析 json 即可。
监听话题回调
在 V2TIMCommunityListener
(Android / iOS & Mac / Windows) 中增加了话题相关的回调方法,onCreateTopic
,onDeleteTopic
,onChangeTopicInfo
,用来监听话题事件。 示例代码如下:AndroidiOS & MacWindows
V2TIMCommunityListener v2TIMCommunityListener = new V2TIMCommunityListener() { @Override public void onCreateTopic(String groupID, String topicID) { // 监听话题创建通知 }
@Override public voidonDeleteTopic
(String groupID, List topicIDList) { // 监听话题删除通知 }
@Override public voidonChangeTopicInfo
(String groupID, V2TIMTopicInfo topicInfo) { // 监听话题信息更新通知 } @Override public void onReceiveTopicRESTCustomData(String topicID, byte[] customData) { // 收到 RESTAPI 下发的话题自定义系统消息 }};V2TIMManager.getCommunityManager().addCommunityListener(v2TIMGroupListener);
[[V2TIMManager sharedInstance] addCommunityListener:self];- (void)onCreateTopic:(NSString *)groupID topicID:(NSString *)topicID { // 监听话题创建通知}- (void)onDeleteTopic:(NSString *)groupID topicIDList:(NSArray *)topicIDList { // 监听话题删除通知}- (void)onChangeTopicInfo:(NSString *)groupID topicInfo:(V2TIMTopicInfo *)topicInfo { // 监听话题信息更新通知}
- (void)onReceiveTopicRESTCustomData:(NSString *)topicID data:(NSData *)data { // 收到 RESTAPI 下发的话题自定义系统消息}
class CommunityListener final : public V2TIMCommunityListener {public: CommunityListener() = default; ~CommunityListener() override = default;
void OnCreateTopic(const V2TIMString& groupID, const V2TIMString& topicID) override { // 监听话题创建通知 } void OnDeleteTopic(const V2TIMString& groupID, const V2TIMStringVector& topicIDList) override { // 监听话题删除通知 } void OnChangeTopicInfo(const V2TIMString& groupID, const V2TIMTopicInfo& topicInfo) override { // 监听话题信息更新通知 } void OnReceiveTopicRESTCustomData(const V2TIMString &topicID, const V2TIMBuffer &customData) { // 收到 RESTAPI 下发的话题自定义系统消息 }};
// 添加群事件监听器,注意在移除监听器之前需要保持 groupListener 的生命期,以免接收不到事件回调CommunityListener communityListener;V2TIMManager::GetInstance()->GetCommunityManager()->AddCommunityListener(&communityListener);
话题消息
话题消息相关功能跟普通消息使用方法一样,涉及的接口有:
功能 | 接口 | 说明 |
发送消息 | sendMessage (Android / iOS & Mac) | 参数 groupID 填为话题 topicID |
接收消息 | V2TIMAdvancedMsgListener (Android / iOS & Mac) 中的 `onRecvNewMessage` 方法 | 消息中的 groupID 即为话题 topicID |
标记会话已读 | cleanConversationUnreadMessageCount (Android / iOS & Mac) | 参数 conversationID 组成为 group_+话题 ID,即 group_topicID。 |
获取历史消息 | getGroupHistoryMessageList (Android / iOS & Mac) | 参数 groupID 填为话题 topicID |
撤回消息 | revokeMessage (Android / iOS & Mac) | 参数 groupID 填为话题 topicID |
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